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- on mouseWithin
- set the memberNum of sprite 120 to member("white")
- end
-
- on mouseLeave
- set the memberNum of sprite 120 to member("tan")
- end
-
- on mouseUp me
- global squareloc, circleloc, triangleloc, moonloc, pointloc, starloc
- set the constraint of sprite 106 to 0
- set the constraint of sprite 107 to 0
- set the constraint of sprite 108 to 0
- set the constraint of sprite 109 to 0
- set the constraint of sprite 110 to 0
- set the constraint of sprite 111 to 0
- set the loc of sprite 106 to triangleloc
- set the loc of sprite 107 to moonloc
- set the loc of sprite 108 to squareloc
- set the loc of sprite 109 to pointloc
- set the loc of sprite 110 to circleloc
- set the loc of sprite 111 to starloc
- repeat with X = 165 to 220
- set the loc of sprite X to point(595, 200)
- set the member of sprite X to member("dot")
- end repeat
- end
-